Pain Chibaku tensei idea.
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iFlame975
Sarnicone
its confirmed again
Miatsu
-Shivam-
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Pain Chibaku tensei idea.
Pain have a killer combo by doing Chibaku tensei lvl 2 then wait till enemy is sucked into stone and then start useing Chibaku tensei lvl 3 agein and agein so ur enemy can't do anything to protect him.so I think NTSD II team should add a time limet for pain's Chibaku tensei lvl 2.
-Shivam-- Desert Breeze
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Re: Pain Chibaku tensei idea.
If Pein could use the almight push and universal pull in the combos, there would not be a reason to have them as special attacks.
Miatsu- Health : 25
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Re: Pain Chibaku tensei idea.
Miatsu wrote: If Pein could use the almight push and universal pull in the combos, there would not be a reason to have them as special attacks.
how is that any related?
and yes, it should have a time limit
and yes, it should have a time limit
its confirmed again- Health : 21
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Re: Pain Chibaku tensei idea.
My fault simply misread the suggestion. Eh the game is no where complete so we really never know if a time limit was already in the plans. Besides I swore there is already a duration in the game. For all his gravity based attacks. Just extend the duration.
Miatsu- Health : 25
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Re: Pain Chibaku tensei idea.
Yeah i hope it will have time limit.
-Shivam-- Desert Breeze
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Re: Pain Chibaku tensei idea.
Rather than Time Limit, I think Chibaku Tensei should just absorb then crush.
Sarnicone- Health : 101
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Re: Pain Chibaku tensei idea.
Time limit won't feel so right.
Suck the enemy in, then crush would work a lot better.
Suck the enemy in, then crush would work a lot better.
Sarnicone- Health : 101
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Re: Pain Chibaku tensei idea.
@Sarnicone....yeah but time be should be good.
-Shivam-- Desert Breeze
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Re: Pain Chibaku tensei idea.
I mean, if you are going to have to Almighty Pulled to the ground anyway, why not make it automatically crush, in air or to the ground.
Sarnicone- Health : 101
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Re: Pain Chibaku tensei idea.
Now i got what u r saying.it's good idea bro better then time limit.
-Shivam-- Desert Breeze
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Re: Pain Chibaku tensei idea.
tottaly agree with u and lvl 1 is like 5 sec limit just like ordinary moves is should be like 10sec plus its almost undodeble
yeah i relly agree with ur idea sasuke
yeah i relly agree with ur idea sasuke
sage worrior- Health : -2
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Re: Pain Chibaku tensei idea.
lvl 1 is fine that way.
Pain really have a hard time during the 5 sec cool-down, unlike lvl 2 which just keep the opponent character stuck, able to do nothing.
And Pain is supposed to be overpowered compared to most characters.
Pain really have a hard time during the 5 sec cool-down, unlike lvl 2 which just keep the opponent character stuck, able to do nothing.
And Pain is supposed to be overpowered compared to most characters.
Sarnicone- Health : 101
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Re: Pain Chibaku tensei idea.
But its not hard to cancel the lvl 2 with someone like Sasuke but overall it needs to be changed.
Sucking in and crushing seems a better idea than the time limit.
Sucking in and crushing seems a better idea than the time limit.
Hiei- Hokage
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Re: Pain Chibaku tensei idea.
Yeah i already admit it's better then time limit but does any1 of NTSD team like it?
-Shivam-- Desert Breeze
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Re: Pain Chibaku tensei idea.
Sucking and crushing is a good idea and as for the question if any of the NTSD team members like it wait for the comment and they will tell you if this is a good idea.
Re: Pain Chibaku tensei idea.
Zxcv already had plans to add a time limit for Chibaku Tensei to prevent this bug. Remember that Pain is not free of errors and Demo were only to add more characters and skills, leaving them with errors not affecting the fights. However it is curious that have reached the same conclusion to fix the error.
Elmo86- Konoha ANBU
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