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Favourite Game

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Post by Omnipotent April 1st 2009, 3:12 am

Whats your favourite game?
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Post by ipsilonv April 1st 2009, 3:27 am

Zelda... Don't warn me for single word reply!
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Post by Shadow The Hedgehog April 1st 2009, 9:53 pm

i like Spore Creture Creator
The Sims 2(all sections)
Pokemon Diamond And Pearl And Platinum
And I Like Mario Games
Sonic And Shadow The Hedgehog
i like KCVDS(Kiba Corporation Virtual Duel System

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Post by Storm April 1st 2009, 11:14 pm

Mine are...

The Legend of Zelda Wind Waker(still one of Nintendo's best games even 6 years since it came out)
Metroid Prime and Metroid Prime 3 Corruption(both good, Echoes was ok)
The Megaman Battle Network games(all 6 of them)
Megaman Zero 1 - 4, all great GBA games
Castelvania Cirle of the Moon(one of my favorites)
Phantasy Star Collection, longtime fan of the series
Super Dodgeball Advance, always fun to play
Advance Wars 1 and 2, both are good to play
Fire Emblem, not the best in strategy games, but still learning

Twilight Princess was a letdown. Far too simple to play and bosses seemed like they were nothing compared to the other Zelda games.
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Post by Blkdrgn V April 1st 2009, 11:28 pm

Super Smash Brothers Series
One Piece Unlimited Adventure
Naruto Clash of Ninja Series
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Post by Kyubi April 1st 2009, 11:43 pm

fable 1&2 you canĀ“t give me a warn for this
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Post by Romaxas III April 2nd 2009, 12:01 am

Actualy I dunno... I think I`ll go with
Second Sight
Lego Star Wars(only the 1st) - Not quite sure about this one, seemed to easy.
THPS4 - Tony Hawk`s Pro Skater 4, old and squery, but you gotta love it.
Dofus - Thumbs up for this one.
USM - Ultimate Spider-Man
Spore and Xpan Rally

That about all, they`re all for PC, so you ca ncheck them out, I strongly recomend it.
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Post by Storm April 2nd 2009, 12:07 am

Shadow the Hedgehog was the worst idea for a game. He rides a bike and shoots guns? Cmon. That was a disaser for a game.

Super Smash Bros. 1 and 2 were both good, and Brawl felt like it was lacking. They messed up Ganondorf, now he sucks overall in Brawl. Only people I use are Meta Knight and sometimes Link. Toon Link is only good for combos and lacks decent attack power. Sonic only has one good trait: his speed.
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Post by Kilik 64 April 2nd 2009, 12:08 am

Shadow the Hedgehog was a great idea, just made into crap by all of the weapons.
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Post by Demon93 VII April 2nd 2009, 12:18 am

my best are World of warcraft aka wow (mmorpg)
Mortal combat armagedon
hmmm well i like many games
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Post by ipsilonv April 2nd 2009, 2:03 am

Meh, I thought we were supposed to say our favourite game.. not games. When I said zelda I meant ocarina of time of course. But the whole franchise was badass. Twillight princess was amazing; admitedly it was like an expansion of the first one and wasn't too original. But to be honest I Loved that game. I don't know what you mean when you say that it was too simple... but if your complain is on the difficulty then you don't understand the true beauty of zelda (As far as Oot MM and TP goes). I didn't play windwaker, but I have it and I'm going to play it when I finish Okami and a couple other games.

I'm playing a lot of crysis (relatively, I'm not playing too many videogames) right now too.
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Post by Storm April 2nd 2009, 2:44 am

ipsilonv wrote:Meh, I thought we were supposed to say our favourite game.. not games. When I said zelda I meant ocarina of time of course. But the whole franchise was badass. Twillight princess was amazing; admitedly it was like an expansion of the first one and wasn't too original. But to be honest I Loved that game. I don't know what you mean when you say that it was too simple... but if your complain is on the difficulty then you don't understand the true beauty of zelda (As far as Oot MM and TP goes). I didn't play windwaker, but I have it and I'm going to play it when I finish Okami and a couple other games.

I'm playing a lot of crysis (relatively, I'm not playing too many videogames) right now too.
What I meant by Twilight Princess being simple were the bosses. For each boss you had to fight, all you to use was the dungeons special weapon you found against them. And Ganondorf wasn't even strong; his attacks were like 1 and a half hearts of damage at best. It was good yes, but seemed like the game was a letdown compared to Ocarnina of Time. THAT was a challenge, so was Majora's Mask. Trust me, I've played every single Zelda game, all being good, Twilight Princess a good way to end the series, but I found it easier than the others. I give Nintendo props for making the interface excellent on the Wii.
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Post by ipsilonv April 2nd 2009, 9:24 am

Twillight princess is by no means the end of the series... I hope Sad. Play Zelda Oot right now, it's fuckin easy... as easy as TP. I agree that Okami is more challenging and still has the essense that make those games epic. But I don't feel like the bosses need to be hard... actually I think bosses should start dissappearing with the evolution of games. Too many games focus on the bosses and forget to make a journey as good as the games mentioned above. About the bosses having to be killed by the item you find in the dungeon... that's the premise of Zelda and has always been, and it is the case with most adventure games that work with dungeons. I do believe that TP is not as original as it could have been, and I can see why it could be a letdown to some people. But I played that game thorugh and felt the link in me be reborn from the OoT ashes. It was an awesome step of what is to come. As a sidenote, I got the wii specially for that game...

I see, somewhat, where you are coming from with your comments. But that's because you wanted something that zelda games don't aim for. It was simple yet fun, It satisfied me as an expansion pack to Oot. I do feel like the ocarina should be in every game... that thing was irreplaceable and there has never been a tool that was so epic in any adventure game.

To those who haven't played Oot.. get an emulator and play it, it plays perfectly on a pc. It's perfect even for today's standards. That game cannot be described, it's just perfection materialized into a game. (Heh, lots of "perfects in this paragraph.. well deserved... perfect)

woops.. sory for the long post.
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Post by Marcc April 2nd 2009, 12:30 pm

my favorite games are:

KIllzone 2
Fable 1 ... Fable 2(the ending sucked)
NHL 09
Battlefield


thats about it

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Post by waddups April 2nd 2009, 4:08 pm

hmmm the god of war series
bioshock
dead space
and crap like that
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Post by Omnipotent April 2nd 2009, 4:51 pm

ipsilonv wrote:But I don't feel like the bosses need to be hard... actually I think bosses should start dissappearing with the evolution of games. Too many games focus on the bosses and forget to make a journey as good as the games mentioned above. About the bosses having to be killed by the item you find in the dungeon... that's the premise of Zelda and has always been, and it is the case with most adventure games that work with dungeons. I do believe that TP is not as original as it could have been, and I can see why it could be a letdown to some people. But I played that game thorugh and felt the link in me be reborn from the OoT ashes. It was an awesome step of what is to come. As a sidenote, I got the wii specially for that game...

.
Really? I think lots of games today don't have boss fights any more, only end levels where theres a ton of enemies. I think they should have bosses more often, bosses that don't just follow a specific strategy, bosses that has a decent AI. But then like u said, with the absence of boss fights, the journey is to the end is getting better.
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Post by EJ April 2nd 2009, 6:17 pm

I like
Splinter Cell (all series) but most Tom Clancy's Splinter Cell : Double Agent (PS2)
The Sims 2 Night life (PC)
Naruto Ultimate Ninja 3 (for PS2)
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Post by xyzclanz April 2nd 2009, 7:13 pm

naruto the setting dawn, of course the best naruto game for pc
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Post by Guest April 2nd 2009, 9:38 pm

xyzclanz wrote:naruto the setting dawn, of course the best naruto game for pc


cough..kiss ass..cough...

well I like WoW,Wc3,CS,Diablo,starcraf,Dawn of War

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Post by Korkor XI April 2nd 2009, 9:44 pm

dont have fac.
maybe lineage2 but its sometimes
GTA
Devil May Cry 3
and some rpgs maybe like diablo or oblivion
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Post by Guest April 2nd 2009, 9:58 pm

ohh I totaly forgot to put oblivion..great game btw

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Post by zlayoclone321 April 3rd 2009, 2:07 am

GTA 4 best for Ps3 or Xbox360,CS,yeah and Oblivion is good game.
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Post by Riki X April 3rd 2009, 2:39 am

ntsd... wow...

@Blkdrgn
i thought you hated the NCON series now?

i dont play many games, so i'll have to say either:
Super Smash Bros Melee
Pokemon Platinum (xD)
Gunbound

and... yeh.

PS: one reason brawl was a letdown was because of the really easy events.
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Post by Blkdrgn V April 3rd 2009, 3:49 am

Pfft, Gunbound. Haven't played that in a while, and I kinda still do because of the battle system. All it does is just add characters and stages. BTW Royal wanna brawl now?
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Post by ipsilonv April 3rd 2009, 5:55 am

@Omnipotent
I actually talked bullshit right there, because I was only taking into account the games that I have been playing Zelda, Okami, RES 4, Metroid, and even Crysis. I believe that bosses are a way of breaking the monotony of the games. The thing is, as games become better, so does their ability to create bigger universes. When you have this bigger universe, you can have a much broader set of variables which in itself breaks the repetition throughout a game. Boss fights are for linear games.. and this is what gaming is starting to shift away from. Ultimately we want open ended games where you get a parallel universe to play with. Instead of fighting a boss, if you wish you can go and fight the dragon that is in his cave.. but you can find many dragon layers throughout the game. You can have bosses, but not as the only way of progressing. You can create a legendary creature that NEEDS to bee killed for your quest to succeed. But the ideal situation would be one where rather than it being a boss, and a key of unlocking the next level, it would be a necessary kill in order for you to complete your mission. It's hard to explain what I mean, but ultimately bosses should be meshed with the story and the gameplay, rather than being like a minigame. They are like all the minions you kill, but they are just powerfull. Bosses are for linear games, not for open ended games. And open ended games are the future of gaming.
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