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[OLD] NTSD II Christmas Release

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[OLD] NTSD II Christmas Release - Page 5 Empty Re: [OLD] NTSD II Christmas Release

Post by chickenninja January 5th 2013, 4:19 pm

can i also play it with a ps 3 controler ?

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Post by kamisa333 January 5th 2013, 4:19 pm

thanks you very much!
you are a great team!
ammmm... in the next versions there will be a sage mode and kyuubi mode?
(sorry... my english not so good~)

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Post by Necreos January 5th 2013, 5:45 pm

I don't know how i did it but when i played Naruto i make clone and he was charging green chakra.

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Post by Neko January 5th 2013, 7:15 pm

Ankit Reborn wrote:I have a question for the team, why is Gaara's auto sand defense removed from NTSD II?
Gaara should be pretty much invulnerable to melee attacks however as he doesn't have his auto sand shield he has a big disadvantage considering the fact that he is slower than other chars. Moreover the sand that protects Gaara is his Mother's spirit so it is not affected by the fact that Shukaku has been removed from his body and it has been already confirmed in the series.

That's a great thought, but it's on the wrong section, Ankit.
Post this in the "suggestion" topic, there you'll get a proper answer and thoughts
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Post by roar12345 January 5th 2013, 11:42 pm

-samael- wrote:Sage mode not yet.. susanoo yes.. but is just a defense... JUMP+DEFEND

First thanks for answering my question samael, although i think i posted this question in the wrong section, what is
the right section I should have posted it in?
What language is NTSD I and NTSD II coded in?
Last question, I know some prog languages, and I want to contribute to the team if I can.

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Post by chickenninja January 6th 2013, 1:16 am

Necreos

you do it with defense ^ jump but it just work when you do it on a platform
the clone charges there for sage mode and when it has charged full you can make the move
for shadow clones to dissolve it

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Post by Hiei January 6th 2013, 5:25 am

Neko wrote:
Ankit Reborn wrote:I have a question for the team, why is Gaara's auto sand defense removed from NTSD II?
Gaara should be pretty much invulnerable to melee attacks however as he doesn't have his auto sand shield he has a big disadvantage considering the fact that he is slower than other chars. Moreover the sand that protects Gaara is his Mother's spirit so it is not affected by the fact that Shukaku has been removed from his body and it has been already confirmed in the series.

That's a great thought, but it's on the wrong section, Ankit.
Post this in the "suggestion" topic, there you'll get a proper answer and thoughts

What are you saying dude? I am not suggesting anything. I am simply asking a question regarding the current release.
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Post by meen5452255 January 6th 2013, 6:18 am

Thank You

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Post by Orochimaru16 January 6th 2013, 1:42 pm

Very nice thank you.


I hope in the next version there will be sage naruto Smile

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Post by Mr-A January 6th 2013, 4:42 pm

roar12345 wrote:What language is NTSD I and NTSD II coded in?
Language?!? Lol, its actually a modification for a beat 'em game called Little Fighter 2: [You must be registered and logged in to see this link.]
Developing a game in a porgramming language is much harder than doing it with a ready engine (we can say LF2 is used as an engine for NTSD). If you're interested in learning how to modify, create your own characters and other stuff, here is a forum for you:
[You must be registered and logged in to see this link.]

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Post by Smouk January 6th 2013, 4:48 pm

roar12345 wrote:
-samael- wrote:Sage mode not yet.. susanoo yes.. but is just a defense... JUMP+DEFEND

First thanks for answering my question samael, although i think i posted this question in the wrong section, what is
the right section I should have posted it in?
What language is NTSD I and NTSD II coded in?
Last question, I know some prog languages, and I want to contribute to the team if I can.
[OLD] NTSD II Christmas Release - Page 5 Ddudnd31
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Post by Neko January 6th 2013, 4:50 pm

Smouk wrote:
roar12345 wrote:
-samael- wrote:Sage mode not yet.. susanoo yes.. but is just a defense... JUMP+DEFEND

First thanks for answering my question samael, although i think i posted this question in the wrong section, what is
the right section I should have posted it in?
What language is NTSD I and NTSD II coded in?
Last question, I know some prog languages, and I want to contribute to the team if I can.
[OLD] NTSD II Christmas Release - Page 5 Ddudnd31

I think you're talking about Hex'ing part for .exe files. I presume that he wanted to code all the characters, which uses it's own LF2 language. I can't be sure for that, PM Samael for information.
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Post by kofz235 January 6th 2013, 5:04 pm

When you make the sage mode clone are you able to absorb it and turn sage mode?

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Post by Vaan January 6th 2013, 8:08 pm

Thanks a lot. Reviewing in Czech on [You must be registered and logged in to see this link.] Wink
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Post by swordaronline January 7th 2013, 10:13 am

Thank you.

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Post by K E N T A R U January 7th 2013, 7:25 pm

Ankit Reborn
• We still have allot of work to do on Gaara he's far from being finished. Expect great things from him in a future release.

I'll confirm this right now... Sage mode WILL be in the next Big release.
Have patience.
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Post by Dênis January 7th 2013, 9:39 pm

Thank you NTSD Team, One Question My Controller 2 Dont Work.... i use an adapter Twin USB Joystick, Ps controller on Pc by Usb...i tested to make the controller 1 on another USB Control i have but the control 2 dont seems to work..

-------------Edit------------------
Windows 8 Pro
Intel Core 2 Duo 2.53 Ghz
2 Gb Memory
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Post by Neko January 7th 2013, 9:57 pm

Dênis wrote:Thank you NTSD Team, One Question My Controller 2 Dont Work.... i use an adapter Twin USB Joystick, Ps controller on Pc by Usb...i tested to make the controller 1 on another USB Control i have but the control 2 dont seems to work..

-------------Edit------------------
Windows 8 Pro
Intel Core 2 Duo 2.53 Ghz
2 Gb Memory

Currently NTSD is having problems with running with Windows 8 OS. I could only suggest playing with keyboard/joystick. Or try using another player, maybe 3rd slot will work.
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Post by Silencer228 January 7th 2013, 10:34 pm

IM TRU NIIGA YAH BI4 MAZAFAKA

First warning in your profile ~ Neko

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Post by farofabr January 8th 2013, 3:35 am

wooow i love this game thanks ntsd II team this is sparta!!!

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Post by $asuke65 January 8th 2013, 6:02 pm

omgwosh The wait was worth it
Thanks NTSD Team Very Happy

Sorry my english is not so good :-)
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Post by joaouzumaki1 January 8th 2013, 10:30 pm

Uma sugestão,seria bem legal se na versão que tivesse o Rock Lee *-* ,depois que ele terminasse o Ura Renge,bem na hora em que o inimigo fosse lançado ao chão subisse uma nuvem de poeira igual na luta entre Gaara e Lee ,no Naruto Classsico.

thumbs up
One suggestion would be nice if the version that had the Rock Lee * - *, after he finished the Ura Renge, just when the enemy was thrown to the ground rise like a cloud of dust in the fight between Gaara and Lee, in Naruto Classic.

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Post by SonnyGlover January 9th 2013, 12:08 pm

can someone help me i downloaded ntsd but its not working on my new laptop it came with windows 8 standard and i dunno how to use that either so i'm even more lost.
hopefully number 2 will work

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Post by Pavel21 January 9th 2013, 7:36 pm

Спавибо большое (Thank you)

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Post by Neko January 9th 2013, 10:08 pm

joaouzumaki1 wrote:Uma sugestão,seria bem legal se na versão que tivesse o Rock Lee *-* ,depois que ele terminasse o Ura Renge,bem na hora em que o inimigo fosse lançado ao chão subisse uma nuvem de poeira igual na luta entre Gaara e Lee ,no Naruto Classsico.

thumbs up
One suggestion would be nice if the version that had the Rock Lee * - *, after he finished the Ura Renge, just when the enemy was thrown to the ground rise like a cloud of dust in the fight between Gaara and Lee, in Naruto Classic.

Dude, post this in "suggestion" section. There you'll be noticed by NTSD team, but here, you'll just get a warning, because you're posting in the wrong section Very Happy
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